Honours BA Game Design and Development

The Honours BA in Game Design and Development degree requires 20.0 credits, of which no more than 7.0 credits may be at the 100 level and at least 9.0 credits must be at the senior level. The program consists of 12.5 credits in Game Design and Development, including 11.0 credits of required courses, 1.5 credits of additional program requirements.  

Required BA Courses:  

A. Required courses (11.0 credits):
DD101 - Critical Play
DD102 - Critical Game Design I
DD151 - Visual Design for Games
DD153 - Playful Programming
DD211 - Games as Art
DD215 - Introduction to Critical Game Studies
DD220 - Meaningful Interactions
DD261 - Critical Game Design II
DD262 - Web Game Development  
DD271 - The Business of Game Development
DD300 - Ethics in Game Design
DD313 - Games for Change
DD353 - Environmental Storytelling
DD361 - Critical Game Design III
DD363 - Solo Critical Game Development
DD/EM441 - Gamification and Game-Based Learning
DD451 - Capstone in Critical Game Design I
DD452 - Capstone in Critical Game Design II
OL140 - Leadership Foundations
OL481 - Project Management
SOJE100 - The Engaged Citizen: Social and Environmental Justice in the 21st Century
UX100 - Design Thinking I: Foundations


B. 1.5 required credit (3 x 0.5-credit courses) must be completed from the following list of courses:
Any DD course at the 200-, 300-, or 400-level not listed above
DMJN202 - Cross-Media Storytelling
DMJN/HR252 - Designing Digital and Social Media
DMJN327/MX327 - Social Documentary
EN201 - Children's Literature
EN241 - Advanced Academic Writing
EN285 - Tween Literature and Culture
EN286 - Young Adult Literature
EN304 - Technical Writing
EN381 - Gaming and Narrative Theory
HI240 - The Active Historian
HI307 - Modern Japan
HS219/HR219 - Critical Disabilities Studies
KS215 - Game Cultures
OL/PD224 - Organizational Leadership
OL365 - Influence, Persuasion, and Negotiation
OL401 - Leadership Skills: Practice and Application
UX205 - Information Design
UX211 - Graphic Design Studio I
UX306 - Design of Immersive Spaces
WS203 - Girls, Women and Popular Culture
YC208/ID208 - Indigenous Play and Games
YC326/SOJE326 - Children, Toys and Media

C. Degree Program Electives: An additional 7.5 credits toward the degree total of 20.0 credits.

Additional Information
 
Program Regulations

  1. Refer to the University Regulations chapter for progression and course regulations and the earlier section regarding Regulations for All Honours Programs.
  2. Students who do not meet progression requirements will be placed in the General Bachelor of Arts without designation. Students who do not meet Honours progression requirements after completion of 15.0 credits and who meet graduation requirements for the General Bachelor of Arts Degree without designation may choose to graduate from the Faculty of Human and Social Sciences with the General Bachelor of Arts Degree without designation.
  3. Students must achieve a 5.0 (C) overall and an Honours GPA of 7.00 (B-) in the Game Design and Development program in order to graduate with the Honours Bachelor of Arts in Game Design and Development degree.

 
Program Note

 

  1. OL140 is strongly recommended as preparation for OL224.
  2. In-Person Hybrid program