Honours BFAA Game Design & Development

The Honours BFAA in Game Design and Development degree requires 20.0 credits, of which no more than 7.0 credits may be at the 100 level and at least 9.0 credits must be at the senior level. The program consists of 10.5 credits in Game Design & Development, which includes 3.0 required credits from Conestoga College.

Required BFAA Courses:  

A. 6.5 credits including:
DD101 - Game Design Foundations
DD102 - Analog Gaming and Interactivity
DD220 - Introduction to Interactivity     
DD300 - Ethics in Gaming  
DD350 - Project Management     
DD410 - Capstone Project in Gaming    
DD411 - Capstone Project in Digital Entrepreneurship     
JN202 - Cross-Media Storytelling  
JN252 - Designing Digital and Social Media
KS215 - Game Cultures
MB115 - Information Technology
OL224 - Organizational Leadership
UX271/JN271 - Research in User Experience Design

B. 1.0 required credit (2 x 0.5-credit courses) must be completed from the following list of courses:
DD312 - Special Topics
EN201 - Children's Literature
EN210 - Literature and Social Change
EN281 - Cyborg Fictions
EN285 - Tween Literature and Culture
FS245 - Documentary Film
FS260 - Youth Culture in Film
JN327 - Social Documentary
HS219/HR219 - Critical Disabilities Studies
WS203 - Girls, Women and Popular Culture

C. An additional 3.0 senior credits in Game Design and Development offered through Conestoga College on the Brantford campus of WLU are required. Enrolment in Conestoga Game Design and Development courses is only permitted by Honours Game Design & Development students. Students who do not meet GPA requirements and are removed from the program are only permitted to repeat Conestoga courses at the discretion of the Game Design and Development Program Co-ordinator.

D. Degree Program Electives: An additional 9.5 credits toward the degree total of 20.0 credits. All students in the program must successfully complete the Foundations curriculum:  BF190, BF199, BF290, BF299.

Progression/Graduation

Students must achieve a cumulative GPA of 5.0 (C) overall and 5.0 (C) in the Game Design and Development program to progress until the end of Year 2 (after the completion of 10.0 credits).  

Progression in Conestoga classes requires a minimum grade of 65% in each Conestoga class, and is subject to the discretion of the Game Design & Development Program Co-ordinator.

Progression from Year 3 (after completion of 15.0 credits) to Year 4 requires a cumulative GPA of 5.0 overall (C) and an Honours GPA of 7.0 (B-) in the Game Design & Development program. Students who do not meet Honours progression requirements are permitted to proceed to Year 4 only at the discretion of the Game Design & Development Program Co-ordinator.  

Students who do not meet progression requirements will be placed in the General Bachelor of Arts without designation.  Students who do not meet Honours progression requirements after completion of 15.0 credits and who meet graduation requirements for the General Bachelor of Arts Degree without designation may choose to graduate from the Faculty of Human and Social Sciences with the General Bachelor of Arts Degree without designation.

Students must achieve a 5.0 (C) overall and an Honours GPA of 7.0 (B-) in the Game Design and Development program in order to graduate with the Honours Bachelor of Fine Arts in Game Design & Development degree.  

A student who has completed the course/program requirements of the Game Design & Development Degree program, but who has not obtained the necessary GPA, may elect to receive a General Bachelor of Arts without designation from the Faculty of Human & Social Sciences.

 
Program Regulations

Refer to the University Regulations chapter for progression and course regulations and the earlier section regarding Regulations for All Honours Programs.

 
Notes

  1. Completion of electives in CP104, PS101, PS102, OL109, and any first-year EN course before Year 3 are strongly recommended (but not required) as preparation for senior studies.
  2. OL140 is strongly recommended as preparation for OL224.

 

Senate/Editorial Changes

Senate Academic Planning Revision May 5, 2016: Elective course addition; effective September 1, 2016.