DD451
Capstone in Critical Game Design I
1.0 Credit - Fall
In this senior capstone course, students will ideate and prototype a critically designed game drawing on a combination of iterative design principles and artistic experimentation. Students will pose meaningful questions, then develop original prototypes and game documentation while engaging in reflective critiques of works-in-progress. Students will demonstrate their ability to communicate through games in an original manner. This capstone class is designed to mentor students to develop a self-assured creative voice, and foster their ability to convey ideas, emotions, and experiences through games.
Additional Course Information
- Prerequisites
- DD300, DD361, registration status: Year 4 Honours Game Design and Development.
- Exclusions
- DD410.
- Notes
- 6 classroom/lab hours