DD451
Capstone in Critical Game Design I
1.0 Credit - Fall

In this senior capstone course, students will ideate and prototype a critically designed game drawing on a combination of iterative design principles and artistic experimentation. Students will pose meaningful questions, then develop original prototypes and game documentation while engaging in reflective critiques of works-in-progress. Students will demonstrate their ability to communicate through games in an original manner. This capstone class is designed to mentor students to develop a self-assured creative voice, and foster their ability to convey ideas, emotions, and experiences through games. 

Additional Course Information
Prerequisites
DD300, DD361, registration status: Year 4 Honours Game Design and Development.
Exclusions
DD410.
Notes
6 classroom/lab hours