DD452
Capstone in Critical Game Design II
1.0 Credit - Winter

Students continue their senior capstone experience by developing the games created in DD451* with a focus on game aesthetics such as art assets, sound design, user interfaces and accessibility design. Students will playtest and redevelop their games using iterative design principles and player feedback. Students will create promotional materials and publish their critically-designed games that convey values to demonstrate their integration of theoretical knowledge and practical application.

Additional Course Information
Prerequisites
DD451*, registration status: Year 4 Honours Game Design and Development.
Exclusions
DD410.
Notes
6 classroom/lab hours