Capstone in Critical Game Design II
1.0 Credit - Winter
Students continue their senior capstone experience by developing the games created in DD451* with a focus on game aesthetics such as art assets, sound design, user interfaces and accessibility design. Students will playtest and redevelop their games using iterative design principles and player feedback. Students will create promotional materials and publish their critically-designed games that convey values to demonstrate their integration of theoretical knowledge and practical application.