Sound Design for Games
0.5 Credit

Hours per week:
  • Lecture/Discussion: 3

Sound Design for Games provides an introduction to creating, modifying, and manipulating sounds, sound effects, and music for games. Topics range from basic editing techniques and audio formats to game specific concepts such as sound effects, dynamic sounds, and creating immersion through sound design. By the end of this course students will be able to create various sound assets for their analog or digital games.

Additional Course Information
Registration status: Honours GDD program.
Computer Lab