CS653
Video Game Studies
0.5 Credit

This course investigates the fastest-growing yet least understood aspect of mass digital culture: video games. The course surveys the development of video game forms beginning with the creation of the first video game (William Higinbotham's ‘Tennis') in 1958 and ranging through arcade games, simulations, console games, platforming, roleplaying, and adventure games, real-time strategy, first-person shooters, and online gambling to contemporary massive multiplayer online games. Issues including the nature and practice of play, externalities and infrastructure, formal qualities and structure, narrative structure and genre, simulation and realism, spatiality and property, gender and identity, authority and authorship, war and violence are discussed.