DD451
Capstone in Critical Game Design I
1.0 Credit - Fall

In this senior capstone course students will work with a client to develop a critical game-based solution that addresses an organizational need. Students will assess the market for related topics and games, develop numerous concepts and prototypes, and present final prototypes to the client for critical feedback. The capstone project is designed to provide students with the opportunity to reflect academically on the components of games and demonstrate the successful integration of theoretical knowledge and practical application.

Additional Course Information
Prerequisites
DD300, DD361, registration status: Year 4 Honours Game Design and Development.
Exclusions
DD410.
Notes
6 classroom/lab hours