DD102
Analog Game Design
0.5 Credit

Hours per week:
  • Lecture/Discussion: 3

This course studies theory and skills relating to the conception, development and documentation of an analog (board or card) game. Students will develop, document, and playtest several analog games with real-world outcomes. They will also learn how to pitch their games, manage the playtesting process, and understand the publishing process for analog games.

Additional Course Information
Prerequisites
DD101.
Exclusions
DD100.