Game of Thrones and Medieval Culture
0.5 Credit - Fall
Hours per week:
- Lecture/Discussion: 3
Explores how the cultural phenomenon of Game of Thrones, originating in the popular novels of George R.R. Martin, draws upon, adapts, and/or represents medieval cultural artifacts, beliefs, and practices. Students also examine how particular attitudes toward the Middle Ages are perpetuated by Game of Thrones multi-media, such as television, video games, board games, museum exhibits, fan communities, and fan fiction.
Additional Course Information